Al’s Character Sheet

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Name:

Baron Albino of Ostbruck

 

Current Year 1039

Class:

Elf

Level:

 

Birthday:

 

Vatermont 11th, 922 

Of the Book

3,100,000

20 (27)

 

Age:  117 (+20)

Of the Sword

+1,797,797

Rank J (17)

 

 Hit Dice

11

XP Total:

4,897,787 

    Hit Points 128 / _______
           

Stats

 

Modifiers

 

STR (16)

21

+5

Stat  Changes

+1 Wisdom from Gravelands
+1 hit die (Wished, 10 Total)
-1 Charisma from scarring ceremony
+3 INT/+3 WIS from Ebbensalma Pilgrimage
+3 STR/+3 CON from Natane’s Bone Hardening Disk
+1 Con from touch of Minod
+10 CHA, +2 DEX – Wish club
+2 Charisma – Archon ambrosia (Max to 20 CHA by Wish)
+3 INT, +1 WS, +2 CN: gods’ reward for Azure Sky 
-2 Cha from Hel’s torture wheel of enlightenment
+1 Charisma (while wearing Summer Silver Jewelry)

INT (16)

24

+6

WIS (12)

22

+5

DEX (15) 

18

+3 to hit
-3 AC
+2 init.

CON (14)

24

+6

CHA (9)

18
(19)

+4 reactions

NOTES:

*Daily – Disguised as non-improved self.
*Permanence: Earth Travel (Glide)
*Permanence: Dragonlike Form
*Contingency: At Will: Dimension Door
*Immune to Beholder Eye Rays (Watcher Colossi)
*Minimum damage from Trolls 
*Minimum damage from Goblins
*Dryad Boon: Death’s Dispassion – Complete immunity to undead for 2d4 rounds
*Luck in your Heart! Choose one die roll (hydra plant potion)
*Hel’s enlightenment – +1 6th lvl spell slot, +1 7th lvl spell slot
*Bronze Sight: Can see into the “Bronze Realm”
*Epic Wish: IMMUNE to Artifact HANDICAPS
*Epic Wish: +70% Bonus against Artifact Penalties (now 95% bonus total)

*Epic Wish: Gold Sight: Can see into the Gold Realm

DEATHS: 8:  fireball, hot oil on face, phoenix, meteor swarm+ice storm, drowned (Gravelands), miss-teleport (Ochala), Incinerated by God Egg Hatchlings, Banshee Wail

Combat Stats

Saving Throws:

AC Modifier

AC

Death/Poison

2 (+9)

Naked and paralyzed

9

Rod/Staff/Wand

4 (+3)

Armor+5

-3 (AC 2 – 5)

Petrification/Para

4 (+3)

Protection Ring: +3

On loan to kreffa

Breath Weapon

3 (+3)

+5 shield 

-12 loan to kreffa

Spells

3 (+8)

Cloak of the Planemaster

-14 (-11)  -5

 

 

Dexerity Bonus

-17 (-14) -8

   

 Weapon Master

-21 (-18) -12

Attack Stats

Thac0:

8

   

Weapon

Mastery

Adjusted Thac0

Primary

Secondary

Dagger

Basic

3

1d4+5

Range: 10/20/30

Longbow of Grounding

(+5/+7 vs flying + ground)

Skilled

0

1d8+1 

(+5/+7 v flying)

Range:  90/150/220

Shortbow (+5/+10 v Flying Creatures)

basic

0

1d6

(+5/+10 v Flying)

Range: 50/100/150

Normal Sword 

(+5/+10 v undead) or 

(+5/+10 v planar)

G-Master

-8

P=2d6+8 (+5) (x2) (+5 v spec.) 

(+21 smash)

S=2d4+8 (+5) (x2)

(+5 v special) 

(+21 smash)

Hammer of Earthquakes

Basic

3

1d6 (+3)(+5)

(+21 smash)

n/a

   

 Girdle:

X2 damage 

 

Combat Options

Elf Combat Options

2 attacks if hit on roll of 2 (AC -7 or better)

Smash (lose initiative, -5 to hit, +STR score to dmg) 

Parry (-4 to be hit)

Disarm (d20, – Dex bonus, +11 penalty, dropped if adjusted roll is greater than victim Dex)

½ Damage from Breath Weapons

Weapon Mastery 

Normal Sword – Grand Master

Deflect 3 attacks per round (Death Ray+4)

-4 AC, first 3 attacks

Throw 5/10/15

Despair: Morale check for up to 12 HD when: 1) Do max damage, 2) Deflect all attacks, 3) disarm two opponents in same round.  

Long Bow – Skilled

Delay – Save vs. Paralysis or lose initiative next round

Strategy: Timestop (Wish for max): Shapechange (hag), Immunity, Spoo, Silence, Sword

 

Languages

NWP Skills (17, one open)

Weapon Skills (20, 12 open)

 

Elven

Tree walking 

DEX

Normal Sword – Skilled

OPEN SLOT

Thyatian

Natural Healing 

WIS

Normal Sword – Expert

OPEN SLOT

Orc

Artifact Lore 

INT

Normal Sword – Master

OPEN SLOT

Gnoll

Snares 

INT

Long Bow – Skilled

OPEN SLOT

Hobgoblin

Hiding (5+, 1 in 6 by elves, 10+, cannot be seen)

INT

Normal Sword – Grand Master

OPEN SLOT

Ogre

Mental Impenetrability (x2) 

INT

Low Bow – Expert

OPEN SLOT

Dwarven

Bargaining 

CHA

OPEN SLOT

OPEN SLOT

Semu

Singing

CHA

OPEN SLOT

OPEN SLOT

Immortal tongue*  (x3) 

Honor Nameless Goddess

WIS

   
Astronomy (Training)

Monster Anatomy & Properties

INT

   
Honor Serram (training)

Undead Control

HDx2

   
Draconic (training)

Concentration

INT    
   Honor Serram WIS    

Skill wish list:

  • Honor Hel

  • astronomy

  • Dagger skilled

  • Shortsword skilled

  • Shortbow skilled

  • Shortbow expert

  • Two handed sword skilled

  • War Hammer Skilled

SPECIAL SKILLS

Secret Craft:

Alchemy

Success (lvl =40*)

# of Uses

1st Circle

Find Components./Alchemical Prep

60+1/lvl *100)

3/day

2nd Circle

Find Magic Components/Magical Prep

50+1/lvl (90)

2/day

3rd Circle

Transmute Matter

40+1/lvl (80)

1/day

4th Circle

Transcend Energy 

(recharge items, animate golem, raise dead,)  

30+1/lvl (70)

1/week

*For elves, each level beyond attack rank C (level 10) counts as 2 levels when calculating success.

Base chance of magical research success: 108%

Undead Control (as a Hag)

 

Intended Pawn

20-23

Skeleton

C

Zombie

C

Ghoul

C

Wight

C

Wraith

C

Mummy

3

Spectre

5

Vampire (a)

7

Vampire (b)

9

Phantom

11

Haunt

Spirit

Roll 2d6; if the result is the number needed (or higher), the liege has successfully taken control of the lesser undead.

C Control is automatic.

(a) Nonspell-using vampire of 7 or 8 Hit Dice.

(b) Vampire of 9 Hit Dice or any spell-using vampire

ELF AND MAGIC SPELLS

1st level   (8)

2nd level  (8)

3rd level  (8)

4th level  (7)

 

Analyze

 

Cat Undead Magnet1

 

Al’s Cakes of Madness and Mirth

 X

Alestria’s Map Lore

 X

Cakes of Doom

 

Continual Light

 

Call Lightning

 

Cat Undead Mag2

 X

Charm Person

 

Detect Danger

 

Clairvoyance

 X

Charm Monster

 

Command Word

Detect Evil

 

Create Air

 X

Confusion

 

Detect Magic

 

Detect Invisibility

 X

Cure Disease

 

Dimension Door

 X

Flmg. Magic Missile

Entangle

 

Cure Light Wounds

 

Fear

 

Floating Disk

 

ESP

 

Dispel Magic

 X

Growth – Animals

 X

Faerie Fire

 X

Identify Potion

 

Fireball

 

Growth – Plants

 

Fellowship

 

Invisibility

 

Fly

 

Hallucinatory Terr.

 

Hold Portal

 

Invis. to Undead

 X

Haste

X

Ice Storm / Wall

 

Light

 

Knock

 

Heat Metal

 

Massmorph

 

Longstride

 

Levitate

 

Hold Animal

 

Polymorph Other

 

Magic Missile

 X

Locate Object

Hold Person

 

Polymorph Self

 

Precipitation

 

Mirror Image

 X

Invisibility 10’ Rad

 

Remove Curse

 

Pro from Evil

 

Phantasmal Force

 

Lightning Bolt

 X

Wall of Fire

 

Read Lang.

 X

Predict Weather

 

Obscure

 

SPOO

 X

Read Magic

 

Produce Fire

 

Pro from Evil 10’ Rad.

 

Wizard Eye

 X

Resist Cold

 

Purify Food/Water

 X

Pro from Normal Miss.

 

Magic Javelins

 

Shield

 X

Resist Fire

 

Pro from  Poison

 X

Super Floating Disk

 X

Ventriloquism

 X

Silence

 

Speak with Animals

 X

   

 Watcher

 X

Shrink

 X

Water Breathing

 

   
   

Warp Wood

 X

     

 

   

Warrior’s Bless

 

     

 

   

Web

 X

 

 

 

 

               

 

5th level (6)

6th level (6)

7th level  (5)

8th  level (4)

Bone Solvent

 

Anti-Animal Shell

Charm Plant

 

Create Mag. Monst.

 X

Conjure Elemental

 

Anti-Magic Shell

 X

Create Nml Monster

 

Clone

 

Contact Outer Plane

 

Cat Undead Mag3

 

DB Fireball

 X

Dance

 

Disguise

X

Geas

 

Lore

 

Force Field

 X

Dissolve

 

Disintegrate

 X

Magic Door

 

Mass Charm

 X

Feeblemind

 

Invisible Stalker

 

Mass Invisibility

 

Mind Barrier

 

Hold Monster

 X

Lower Water

 X

Rock (Statue)

 X

Power Word Blind

 

Magic Jar

 

Move Earth

 X

Power Word Stun

 X

Permanence

 

Neutralize Poison

X

Projected Image

Power Word StuD

 

Travel

X

Passwall

 

Reincarnation

 

Sword (1d10)

x

Symbol

 

Pro from Lightning

 X

Stone to Flesh

 X

Teleport Any Object

 X

 

 

Rock to Mud

 X

Weather Control

 

Turn Wood

 

 

 

 Sunkill

 

Sapphire Eyes

 

 

 

 

 

Telekenesis

 

Alesteria’s pro from fire

 

 

 

 

 

Teleport

 

 

 

 

 

 

 

Wall of Stone

X

           
               
   

9th level (3)

         
   

Create Any Mons

x

Contingency

 

Summon Object

 
   

Gate

 

Maze

 

Sword (E) (4d6)

 

   

Immunity

 

Shape Change

X

Survival

 
   

 Heal

 

Time Stop

 

Wish

x

Creatures Researched for Create Monster and Shapechange:

Stone Giant

Orcs

Lava Ooze

Greater Phoenix

Normal Bats

Roc

Great White Shark

Nosferatu

Gorgon

Dragon

Drolem

 

Meks

Nucklavee

Black Hag

Colt Pixie

 

 

Magic Items

Charges

 

   

Wand – Meteor Swarm

7 / 7__

 

Alchemist Codex

 

Wand – Pro: Evil 10’ Radius

17 / 17__

 

Alchemist field lab

 

Wand of Telekinesis

12 / 7 __

 

Spell book

 

Wand of Knock

9 / 9 __

 

Crystal Ball

 

Wand of Dragonlike Form

10 / 10 __

 

Bag of Holding

 

Rod of Cancellation

   

Girdle of Giant Strength

 

Carrock’s Goggles of True Sight

3/day

 

Egg of the Phoenix

 96 HP 

Shield +5 of Electricity (6d6)

1/day

 

Cloak of the Plane Master

 

Dispel Stone @ 27th level

   

Ring of Protection +3

(on loan to kreffa?)

Normal Sword +2

 

 

Ring of 3 Wishes

 

Normal Sword +5 / +10 v. Undead

 

 

Ring of Shapechange (from Catalon)

 

Normal Sword +5/+10 v. Planar

 

 

Lamp of the Hurricane

2

N. Sword +3/+6 Det. Undead w/Light Rings

 

 

Cloak of Survival (on loan to kreffa)

1/day

Warhammer +3 of Ringing, Quakes

 

 

Summer Silver Jewelry (2 ear, anklet)

3

Shortbow +5/+10 v Flying Creatures

 

 

Undead Compass (name a type)

 

Longbow +5/+7 v Flying of Grounding

 

 

Ring of X-Ray Vision  
Arrow of Disarming +1 (6)  

 

Sword +3/+6 v Constructs  
Normal Sword of Slowing +2  

 

Flying Carpet  
   

 

   
   

 

POTIONS  

SCROLLS

    dragon control (fr charioteers) 2

Transportation

   

Nithian Healing (8d6+8)

3

Summon Object

   

Swimming

 

Disintegrate

   

Levitation

 

Charm 

   

Freedom (immune to Hold)

2

Sleep

   

Speech (like tongues)

2

Mirror Image

   

Crystal Lite (water additive.  Non-magical)

10 drams

Water Breathing

   

Merge

3

Dragonlike Form

4

 

Luck

16

Wall of  Fire

   

Disguised Disguise

1

Earth Travel

   

CUM3 soap bar

1

Cloudkill

    Cureall 2

Wall of Stone

    Haste 1

Wall of Iron

   

In Codex:

 

Lesser Travel

   

CUM3

 

Delayed Blast Fireball

   

Disguised Disguise

 

Force Field

   

Merge

 

Travel

   

Earth Travel

 

Gate

   

Luck

 

Lower Water

   

Speech

 

Survival

    Speed  
      Bone Solvent  
         

Normal Items 

amt

 

   

Medusa skin belt

 

 

quiver – silver arrows

10

small traps and snares

 

 

Planar Map: Orinoco (good quality)

 

fishing rod and line, hooks

 

 

Planer Map: Yellow Flight (incomplete)

 

Moss

 

 

hemp rope

50’

Acorns

15

 

Torch

2

iron rations

1 wk

 

blank scrolls

10

liter of whiskey

0

 

empty potion vials

20

Gold/Gems

1,174,000

 

 Summer Silver Ingots

313

Silver

4000

 

 Summer Silver Jewelry (in gp)

152,000

 Silver of dual planar occupation “this turns in to” is the statement of our net profit (which is 153000 gp per ingot)

Estimated Wealth in Summer Silver: 27,234,000

Weird Stuff

 

 

 

 Vial of water from poisonous sea (1n)

 1

 demon ichor (yellow flight)

 2 drams

 blue dragon bones (Cluster)

 

 Bacca plate (1/3 ownership)

 

 giant skulls (Semu Empire)

 3

 Beholder eye stalks    

 9                

 4 lb. Krakon flesh

 

 psychodelic alchemical eyes 

 3

 Poison rain (taint)

1 vial

 Teeth from evil tree (azure sky)

 8

Giant dragon fly legs 

2

Purple worm flesh

1 lb.

Face of murder shrub

 

Pound of flesh – storm giant charioteer

1 lbs.

Night Crawler stingers

2

Scrap of Eggshell from God Egg

 
Chustra objects d’art      
sky green emerald pieces      
vssgon worker silk      

 

XP Award Tracking

Date Awarded

Amount

Updated Total

7/9/17

189,004 + 54,000 (through goblin fight)

3,872,204

6/10/18

159,500 Braid of Thorn exp (no xp for second trip to Ebbensalma yet)

4,031,704

6/11/2018

Resting at the subcontinent tribe in Tortoise Back plane: 251,484

4,283,188

08/10/2018

Not awarded – on tortoise back, exploration of arctic settlement up to Western node on Crossroads.

TBD

7/17/2019

Not awarded – through the silver, brass, and bronze realms.  Meeting the ancient friendly lich, contemplating going to the silver well

Notes: 

Artifact penalties: made: 5, failed: 5

Made save: bronze dragon

Failed: winter kingdom fruit

TBD    

 04/11/2020          184,609 (see above)      4,555,542