Committed Actions

Short Descriptions of character activities.  Strikethough when complete. (delete if cancelled).  Completed actions will be moved to an archive to keep this list short.

   Albino  Carrock  Efrim  Lackshmi
 2014-1  Alchemist Training Increase defenses of faenare clan  Explore Tae Ullari Mining  
 2014-2  Take out Druid Spectre Practice, self-training  Appoint Regent  
 2014-3          Spread the word among clerics re: faenare plight and undead skulduggery  High Priest Roundup  
 2014-4       Research Gemstone Desert Gem Rune  
 2014-5          
 2014-6          
 2014-7          

See subpage for detailed descriptions of actions.  Ruminations and contemplated actions should be retained in each player’s section.

Action Details

 ID        Prty  Description
 2014-1-A  2  Al will train up as far as possible in the Alchemist secret craft, including an exploration of becoming High Master (in place of Vie).

In the afternoon, Albino finishes training into the 4th Circle of the Alchemist.  He is in the laboratory at Catalon, putting away supplies, while Vie Sundernash inspects the stone golem that he just created.  Vie looks up and catches Al looking at her pensively.  “Well, spit it out,” she offers.  “What now?” he reluctantly asks.  “I am grateful for your instruction… and would never want to cross you – especially in the lab!  But I have learned all that I can learn among the elves of the book.  The only thing left for me is the secrets of the high master.”  Vie considers his words, and replies, “I may be old, but I’m not really ready to retire.” “No, I didn’t think so.  And there can only be one high master, yes?  But what about the other planes?  If I practiced the secrets of the high master in the outer planes, would you even know?”

Al and Vie quietly discuss the possibilities.*
*That’s a question for Justin – I thought that there could only be 1 high master of a secret craft on any given plane.

 2014-1-E       Efrim, Druida and Tian Shi load up a small wagon with camping supplies and head off towards the mountains in the Lord Protectorates new lands. The new defacto leader of Tae Ullari the Knight Korkorin waves and yells from the base of Crownguard Tower “Good hunting Lord Protectorate!”

Efrim tucks a strand of curly brown hair shot through with grey behind his ear as he turns to respond. “Thats you now good Knight! I’m just a husband and father now. Off to spend some quality time with the family.” A smile crosses the elven womans face at the statement.

“What if I need your help? What if Tae Ullari needs your help?” The new Lord Protectorate stammers. 

“Follow your heart, Sir Knight. Follow the words left to you By Tau and Llaris. Do this and you shall not falter.” Efrim reassures.

Korkorin starts to question but stops himself, seems to rethink his words and replies “Yes, yes I shall!” His face beams with a new found confidence.

The wizard and elf clasp hands and lead the wagon towards the mountainous horizon. “Do you really think he’ll do well, husband?” the silken elven voice inquires. 
“Druida, my beautiful bride…sigh…he is doomed.” Efrim chuckles. “I suppose we all are.”

 2014-2-A  1  From a safe distance, Al will use his Cloak to cast Immortal Eye and try to peer into the Palace of the Undying in Ochalea.  He will create the eye outside the walls, and will try to pass the eye through the front door.  If he can penetrate the walls, then he will attempt to seek out the spectre of interest, studying the environment of the occupants.
The plan is to teleport into the city, approach the front gate and cast a Wish-affected Contingency spell (Clairvoyance) that will activate when the druid spectre leaves the palace on an errand.  Upon having Clairvoyance activated, Al will follow  the spectre, alert his friends, and execute the plan as follows:
1) Teleport no error with a friend who is
   2) casting Timestop: a) CUM3, b) DBF
3)Al will then cast Timestop: a) CUM3 (out of dispell range from the first spell), b)Bonesolvent, c)DBF
  4) Friend will Teleport both back home.